Saturday, April 4, 2009

There it is.


Le Cou Cou from Zed Bennett on Vimeo.

Be sure to follow the link through to vimeo to watch a much better quality version.

Thursday, March 26, 2009

Saturday, March 14, 2009

Thursday, March 12, 2009

Animation Update!


Animation Update 3-12-09 from Zed Bennett on Vimeo.

Some bits still need polish, but this is the timing I'm going to work with to lay down my foley. Hope it doesn't change. Haha.

Saturday, February 21, 2009

shot_002 Render Test


shot_002 Render Test from Zed Bennett on Vimeo.

Starting to test render some stuff, this is my first attempt. Need to work on the textures and shaders, as well as get the background lighting all baked on before it's all the way there.

Friday, February 20, 2009

Face time.


Yay for efficient HD rendering!
8, 6, and 10 minutes respectively at HD 1080. Res'd down for your viewing pleasure.
BGs added in post.

It's ALIVE!



...sorta.

SSS fast skin, I think I'm going to pipe in another shader to get the rim spec to look exactly how I would like.

Back to verk.

Monday, February 16, 2009

Thursday, February 12, 2009

Standin in the Doorway


Just working out some more lighting tests and I thought this was kind of adorable.

Tuesday, February 10, 2009

Prelim Lighting



Some preliminary lighting for my shop. A few area and volume lights here and there to fake FG for a fraction of the cost. I plan to lay out a pretty complex over all lighting of the shop, bake it out, and then set up a three point system to light from shot to shot. Just need to start filling in all of the elements of the shop and add a little occlusion. The clutter and detail is really going to make it pop.

Thursday, February 5, 2009

shots 001-017


shots 001-017 from Zed Bennett on Vimeo.

Animation, new and old polished. Verk verk verk.

Mucking Around



Just a little mucking around. No lighting yet, still heavy into animation. Soon, very soon.

Wednesday, January 28, 2009

shots 12-15


Shots 12-15 from Zed Bennett on Vimeo.

Don't mind the numbering of the shots. As the current edit stands they are pretty much sequential as I am uploading them.

Sunday, January 25, 2009

DOF test


Just a little test messing with the depth of field in shot 6.

Shots 6,7,9,10 playblasted


shots 6 7 9 10 from Zed Bennett on Vimeo.

s'more animation!
8 was cut, no worries.

Monday, January 19, 2009

shots 001-005 playblasted

Shots_001-005 from Zed Bennett on Vimeo.

First five shots of my thesis playblasted.
The opening shot is the titles in the sky.


Thursday, January 15, 2009

Test Renders





Render tests for Morceau's specs.

Story Boards






A few story board examples

Shop Concept

Floor plan

too cramped


The clock shop

Cuckoo Concept



Concept work for the antagonist of the thesis.

"Morceau" Concept










Some concept work for my main character, an old clock smith by the name of Morceau.